Concept & Environment Artist
Film / Games / Worldbuilding
Imagined worlds.
Architectural instinct.
Eduardo
Camarena
Portfolio / 01–09
Selected worlds.
Places with a story.
Spaces with a life of their own.
Behind the worlds
An architect’s eye.
An artist’s imagination.

I’m Eduardo Camarena, a London-based concept and environment artist designing worlds for film, games and immersive experiences.
My background in architecture shapes the way I think about environments: their scale, their structure, and the people who move through them. From concept design at Zaha Hadid Architects to cinematic worldbuilding, I bring that spatial thinking to every scene.
My work spans early visual development, environment concepts and final imagery, using both offline and real-time workflows.
View experience & résuméVisual developmentEnvironment designCinematic worldbuilding
Have a world in mind?
Let’s build it.
productocamarena@gmail.comBased in London. Working across worlds.ArtStation